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Ziggyness

20 Game Reviews

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This is a very unique Idea- It's very surreal and dream-like; it's definitely worth playing through. c:

CaproCapro responds:

Thank you very much! :)

Not Terrible

There's still a good bit you need to work on with this. When we're driving the space ship if we hold down the space bar it fires the weapons constantly. I'm not sure what unit of measurement of time you're using, but if you're coding using the onTick method, I would consider adding some delay between shots to keep the game from overloading the player's computer. I'm sure you're already planning on adding sound effects and music. I don't know what the mouse is for, but I'm sure you've got a plan for that too. I like what I see, can't wait for it to come out in full.

Jackv24 responds:

I actually dont know any flash coding. I used a program called Stencylworks, this was meant to be for iPhone. Turns out you need a mac for that though. I will post a pc version when I finish.

It took 3 people to make this?

I can admire the coding. It works. I liked the art, it portrayed what you needed it to. I just feel like it was missing something. More endings would have been nice.
Not a fan of the brony intolerance, but it's your call and I love you anyway. <3

No Challenge.

There's no real story or challenge. You could fix the art like you said, sure, but without a driving story it's sort of a moot point, innit?
Good coding though, if you did it yourself.

I love this game.

It's awesome pixel art, the sounds get a little irritating after a while, but it's nice for a little while. The physics are twisted and I love those kinds of games.
5/5
10/10
-Ziggy

I'm surprised a 14 year old even knows who Zep is.

Well, at least you're not on xbox live playing my favorite games, shitting all over my microphone. I DIGRESS. The game itself isn't awful, it's just no challenge. The hit boxes on the platform are kinda wonky, like I can't tell where the edge is. The audio and overall coding is pretty good. Bonus points if you did it yourself. D:

The hit-box for the fruit is too small.

You should increase the size of the fruit, and run the movement of the snake on a grid-like system. You could use audio for when fruit is collected. Newgrounds offers an api package that comes with a free scoreboard on mochi. Also, add a score system. Ha.

Hey, this is pretty fun.

I think you can use events to cause audio to play for say, when you fire a bullet or get beaten. You should download the api package and use the scoreboard component so we can see how everyone does! My best score is 2330! ^.^

mosaicDawn responds:

Oh, I didn't know you it had that. I will check that out, thank you.

It's too difficult.

It's got nice graphics, but the oncoming traffic moves too fast. You can't move in time, and if you could, you'd still smash into a rock.

Very Interesting.

This is a very unique idea if it's yours. Here at NG we have a lot of rip-off companies that just re-skin classic games. Please don't do that; It's unprofessional.

If this is your original idea, this is fantastic, the music is great, the difficulty gives it good replay value. Way to go. I'll give you the benefit of the doubt, 10 stars for originality.

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